0.1.0 New Map

First I changed how I numbered releases, but also I've somewhat reset the game, I've made a new map, though still on the Mandurah line, this time starting from Perth Underground heading south on a W service, that is finishing at Cockburn instead of Mandurah, though there will definitely still be the option for going further, at this point that's as far as I'm going for now.
There's new train models on the way but I started with the B Series
note the higher detail & quality, but still maintaining the pixel graphics
New Audio was made as well, mostly for train announcements but also the other speaker sounds, although some sfx work is still needed, eg the actual doors moving, crowd murmur, general mechanical sounds
The biggest change though is the new map
I've made the section from Perth to Canning Bridge for now, but the rest will come once I have a few more things sorted, here you can also see new catenary models, anyway I've switched to using unity's built-in terrain and trees, which has been a huge improvement visually, as well as adding a skybox, fox, and more interesting lighting (this particular level being set at 5pm peak hour) and newer and more detailed residential building models, though I still feel more is needed.
This version won't be for release, nor will any till I have at least the W service and Fremantle line sorted, as well as a variety of levels for those.
Next on my agenda is making better/ more specialised 'prop populators' and mesh generation, to make better walls for roads that aren't just a bunch of cubes, and to fix the bending wires on catenary poles, as well as the spacing on the catenary poles.
lots of work is still needed but the game is definitely starting to come together
Get IIIFASTRAK
IIIFASTRAK
Go By Train!
Status | In development |
Author | TurboCobra23 |
Genre | Simulation |
Tags | 3D, Arcade, Retro, Trains |
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